- Visual Studio Code is the first code editor, and first cross-platform development tool - supporting OSX, Linux, and Windows - in the Visual Studio family. At its heart, Visual Studio Code features a powerful, fast code editor great for day-to-day use.
- Visual Studio for Mac is a powerful developer tool that reinforces Microsoft’s “mobile-first”, “cloud-first”, and “any developer, any platform, any device” strategy. With the author’s guided expertise and extensive code samples, you will understand how to leverage the most useful tools in Visual Studio for Mac, the code editor, and the powerful debugger.
- Visual Studio 2017 For Mac
- Visual Studio For Mac Wikipedia
- Is Visual Studio For Mac
- Visual Studio For Mac Os
Neither Visual Studio or the.NET framework will run on Mac OSX (although the latter is changing). However, if you want to write an application in a similar framework, you could use Mono and MonoDevelop. In non-enterprise organizations, up to five users can use Visual Studio Community for Mac. In enterprise organizations (meaning those with >250 PCs or >$1 Million US Dollars in annual revenue), no use is permitted beyond the open source, academic research, and classroom learning environment scenarios described above.
Developer Community |System Requirements |Compatibility |Distributable Code |Xamarin |Blogs |Servicing |
Click the button to download the latest version of Visual Studio 2017 for Mac. For instructions on setup and install, see the Setup and Install Visual Studio for Mac documentation.
To learn more about Visual Studio 2017 for Mac, see Mac System Requirements and Mac Platform Targeting and Compatibility.
To learn more about other related downloads, see the Downloads page.
What's New in 7.8
Visual Studio 2017 for Mac version 7.8 Releases
- May 13, 2019 – Visual Studio 2017 for Mac version 7.8.4
- March 12, 2019 – Visual Studio 2017 for Mac version 7.8.3
- February 28, 2019 – Visual Studio 2017 for Mac version 7.8.2
- February 22, 2019 – Visual Studio 2017 for Mac version 7.8.1
- February 20, 2019 – Visual Studio 2017 for Mac version 7.8
Release Highlights
This release focuses on improving the quality in Visual Studio for Mac through bug fixes, performance improvements, and reliability improvements.
We also updated the version of NuGet to 4.8, .NET Core SDK to 2.1.504, and .NET Core Runtime 2.1.8
Visual Studio 2017 for Mac version 7.8 (7.8.0.1624)
released February 20, 2019
Shell
- We fixed an issue where custom key bindings for Remove Unused and Sort (Usings) don't work.
- We fixed an issue where switching from the application and returning, does not focus on the editor correctly.
- We fixed an issue where the cursor in editor window is lost when switching applications.
- We fixed an issue where focusing out/into Visual Studio changes the default focused element on the UI.
- We fixed an issue where Visual Studio for Mac would fail to track file changes for files in certain folders.
- We fixed an issue where Visual Studio for Mac doesn't remember opened files.
- We fixed an issue where the Toolbar selector for build configuration is disabled.
- We fixed an issue where adding a new folder to a project does not allow instant renaming.
- We fixed an issue where Start Debugging after Start without Debugging results in an exception for ASP.Net projects.
- We fixed a performance issue with build output search.
- The Run Item command on the Solution Explorer has been renamed to Run Project.
- We fixed an issue where the welcome page is shown when loading a solution from finder.
![Studio Studio](/uploads/1/2/6/4/126419303/688574176.png)
.NET Core
- We updated to .NET Core 2.1.8 to include a security update.
- We fixed an issue where the create button doesn't create new project for .NET Core 3.0 preview 2.
- We fixed an issue where .NET Core 3.0 can be selected in the New Project dialog when it is not supported.
- We removed the VB.NET option from .NET Core projects.
ASP.NET Core
- We fixed an issue where the Folder profile would be created with 'Default' configuration instead of 'Release'.
Web Tools
- We fixed an issue where Publish to Azure creates a profile with the wrong name.
- We fixed an issue where application arguments are not passed to the Azure Functions host.
- We added the following additional Azure Functions templates
- CosmosDB trigger
- EventHub trigger
- IoT Hub trigger
- SendGrid trigger
- ServiceBus Queue trigger
- ServiceBus Topic trigger
- We fixed an issue where it was not possible to publish to Azure API App instances.
Xamarin
- We updated the Xamarin Test Cloud agent NuGet version.
- We fixed an issue where the View Archives command would appear in .NET Core projects.
Xamarin.Forms
- IntelliSense in Xamarin.Forms XAML files for FontFamily is now available.
Designers
- We fixed an issue where the toolbox regressed Android designer usage.
- We fixed an issue when attempting to drag and drop controls to iOS storyboards from the Tool Box after searching for controls does not work.
Xamarin.Android
- We fixed an issue where the JDK notification was shown on the welcome page, even for non-Android projects.
- We fixed an issue where launching Visual Studio for Mac without any Java installed shows 2 system prompts to install Java.
- We fixed an issue where the Android resource update could occur at the same time as a build which could then cause build issues.
- We fixed an issue where Visual Studio for Mac would fail to upload APK to Acer Chromebook R11.
- We fixed an issue where new Android apps have uppercase letters in the package name.
- We fixed an issue where 'Your project is not referencing the 'Mono.Android.Version=v8.1' framework' when AndroidUseLatestPlatformSDK is true.
- We fixed an issue where Visual Studio for Mac does not recognize
AndroidManifest
in specific build configurations. - We fixed an issue where opening the Report A Problem dialog also displays 'Install JDK' dialog.
- We fixed an issue where the Google Play SDK warning is shown even when publishing Ad-Hoc.
Xamarin.iOS
- It is now possible to choose .pdf files for image assets that do not support vector images.
- We fixed an issue where Visual Studio for Mac erroneously indicates that a Xamarin.Mac property is unavailable.
- We fixed an issue where it is not possible to choose devices for named colors in the asset catalog.
- We fixed an issue where the iOS simulator is no longer brought to front when starting a debug session.
- We fixed an issue where Native References not working in iOS library projects and appear to be ignored.
- We fixed an issue where deleting a Native Reference does not delete the the file on disk.
- We fixed an issue where the Debugger doesn't connect to a keyboard extension on any device.
Xamarin.Mac
- We fixed an issue where .xib templates seem to need
customObjectInstantitationMethod='direct'
added. - We fixed an issue where it is not possible to change the target framework version for Xamarin.Mac full on re-opening project options.
- We fixed an issue where the project options for a Mac build (classic) shows incorrect UI.
Code Editor
- We fixed an issue where the code fix preview window is too small.
- We fixed an issue where error squiggles were not up to date.
- We fixed an issue where the editor would freeze while typing
- We fixed an issue where Changing the tab would not allow you to search a file
- We fixed an issue where Using statement indenting is incorrect.
- We fixed an issue where Roslyn throws a fatal exception (System.ArgumentOutOfRangeException).
- We fixed an issue where formatting of parameters across multiple lines is incorrect.
- We fixed an issue where the constructor generator would cause Visual Studio for Mac to crash.
- We fixed an issue where smart semicolon placement causes incorrect semicolon placement.
- We fixed an issue where typing can be slow in large files when accessibility is enabled.
- We fixed an issue where a fatal error can occur when trying to navigate inside the editor using VoiceOver.
- We fixed an issue where the caret location in quick fix margin is incorrect.
- We fixed a performance issue where indent correcting is taking up too much time on large files.
- We fixed an issue where Intellisense soft-selection is confusing.
- We fixed an issue where Visual Studio for Mac can't open .targets files.
- We fixed an issue where the display updates partially when commenting a collapsed method.
- We fixed an issue where C# syntax highlight doesn't work for some of the keywords.
- We fixed an issue where invoking some snippets from the toolbox in .cs files leads to poorly formatted code.
- We fixed an issue where pressing Down to choose the closing tag completion in XAML IntelliSense closes the completion window.
- We fixed an issue where the file 'redacted' could not be opened.
- We fixed an issue where sometimes pasting fails in XAML files.
- We fixed an issue where, when adding an attribute via Intellisense, it does not trim 'Attribute' from the name.
- We fixed an issue where code suggestion does the wrong thing when
(
is pressed after a stray arrow key.
NuGet
- We fixed an issue where Visual Studio for Mac crashes after 'Could not add packages' error.
- We updated the version of NuGet to 4.8.
- NuGet package diagnostic warnings are now shown in the Solution Explorer. Any diagnostics warnings will be rendered with a warning icon and the full text of the warning available as a tool tip.
- We fixed a set of issues with NuGet:
- problem while restoring NuGet packages which don't have stable version.
- The VS4Mac bundle nuget version is too old: 4.3.1.
- Referencing packages conditionally using variable does not work correctly.
- Xamarin.Forms app with multi target framework library referenced fail to build.
- Visual Studio Mac Csproj build not support Item contidion.
- Support conditional NuGet PackageReferences in multi-targeting projects.
- Show per-framework dependencies when multi-targeting.
- VS cannot build F# dotnet core solution.
- Nuget restore ignore build targets.
- NuGet restores the wrong version of Microsoft.AspNetCore.App.
Debugger
- We fixed an issue where the debugger would fail when running on an external console on Mojave.
Test Tools
- We fixed an issue where xUnit Fact 'DisplayName' not shown in test explorer if the name has a period at the end.
- We fixed an issue where the text editor unit test integration ('Unit test 'name' could not be loaded') would fail.
- We fixed a performance issue where the 'Test Results' pane has bad performance when very large amounts of text are shown.
- We fixed an issue where the unit test integration in the editor does not properly trigger test cases.
- We fixed an issue that could cause xunit to fail to restore.
Visual Studio 2017 For Mac
F#
- We fixed an issue where open statements for F# must be manually added when pasting/writing code.
- We fixed an issue where new F# projects shows IntelliSense errors.
- We fixed an issue for F# projects where Visual Studio for Mac overwrites the project GUID to be lowercase instead of uppercase.
Project System
- We fixed an issue where the copy & paste of a XAML file causes a disassociation between the .xaml and .xaml.cs files.
- We fixed an issue where files are being added to ItemGroup.Compile(Remove) and this related issue - Error type of namespace not found.
- We fixed an issue where an invalid C# file is created with a new library project.
- We fixed an issue where it is not possible to create a culture specific .resx file through the 'New File .' menu in the Solutions Explorer context menu.
Assembly Browser
- We fixed an issue where the Assembly Browser shows the wrong icon for properties.
- We fixed an issue where
System.DayOfWeek
enum (Wednesday
) does not appear to be assigned a value.
Accessibility
- We fixed a number of accessibility issues in this release, including several VoiceOver issues in the Debugger and in creating iOS developer certificates, and Keyboard issues in the Android SDK Manager.
Other
- We fixed an issue where unchecking the Organize Using > Place System directives first setting does not save.
- We fixed an issue where Visual Studio for Mac is not remembering settings.
- We fixed an issue where Checking for updates can result in multiple prompts to sign in.
Visual Studio 2017 for Mac version 7.8.1.4
released February 22, 2019
- We fixed an issue where Visual Studio for Mac becomes unresponsive when selecting two column view.
Visual Studio 2017 for Mac version 7.8.2.1
released February 28, 2019
- We fixed an issue where Debugger features sometimes don't work as expected with Unity.
Visual Studio 2017 for Mac version 7.8.3.2
released March 12, 2019
- This release contains an updated 4.8 NuGet Client, which in turn closes a NuGet Client vulnerability.
- We fixed an issue where Using Git to publish an existing project to a new remote repository was not working.
- We fixed an issue where Git remote operations were failing in Visual Studio for Mac:.
- We fixed an issue where Tooltips not being shown for F# solutions.
- We fixed an issue where The Report a Problem dialog crashes Visual Studio for Mac when entering details.
- We fixed an issue where Visual Studio for Mac crashes while using Report a Problem if the debugger connection is lost.
- We fixed an issue where Two sign in popup windows would show if you weren't signed in and tried to Report a Problem.
- We fixed an issue causing warnings about missing icons to show up in the log files when using Report a Problem.
- We fixed an issue preventing build messages from displaying in the Build Output window after building Docker Compose projects.
Visual Studio 2017 for Mac version 7.8.4.1
released May 13, 2019
- This release fixes an issue where (Visual Studio for Mac 7.8.3 crashes after loading a second solution)[https://developercommunity.visualstudio.com/content/problem/509716/visual-studio-783-build2-crashes-after-loading-a-s.html].
Feedback
We would love to hear from you! You can report a problem through the Report a Problem option in the Visual Studio for Mac IDE, and track your feedback in the Developer Community portal. For suggesting new features you can use Suggest a Feature, these are also tracked in the Developer Community.
Visual Studio For Mac Wikipedia
Blogs
Take advantage of the insights and recommendations available in the Developer Tools Blogs site to keep you up-to-date on all new releases and include deep dive posts on a broad range of features.
Visual Studio 2017 for Mac Release Notes History
You can view prior versions of Visual Studio 2017 for Mac release notes on the Release notes history page.
Well the answer is yes you can!
At the Connect() developer event in New York City. We announced a number of new capabilities coming with the Visual Studio 2015 and .NET 5 releases and some exciting news regarding .NET Open Source and Visual Studio Community editions. You can watch the event on-demand here.
But here is a quick summary
Open Sourcing the .NET Core Runtime and Libraries
Open sourcing the .NET Core Runtime. This will include everything needed to execute .NET code – including the CLR, Just-In-Time Compiler (JIT), Garbage Collector (GC), and core .NET base class libraries. We are releasing the source under the MIT open source license and are also issuing an explicit patent promise to clarify users patent rights to .NET. This is published on the public GitHub https://github.com/dotnet/corefx
The source release includes many of the newer core .NET framework libraries (ImmutableCollections, SIMD, XML and MetadataReader). These libraries are fully open, and are ready to accept contributions. Over the next several weeks and months we will continue to transfer source (including the Core CLR which is not there right now but in the process of being moved) into the repository and likewise make it open for contributions.
What does this open sourcing mean?
Is Visual Studio For Mac
https://potentengineering295.weebly.com/best-studio-program-for-mac.html. The open source announcement, simply means that developers will have a fully supported, fully open source, fully cross platform .NET stack for creating server and cloud applications – including everything from the C#/VB compilers, to the CLR runtime, to the core .NET base class libraries, to the higher-level .NET Web, Data and API frameworks.
Announcing .NET Core Framework on Linux and OSX
Last month at a Cloud Event held in San Francisco, Satya Nadella, Microsoft CEO – showed a slide like this one where he talked about how Microsoft loves Linux:
We’ve worked hard with Azure to make it a first-class cloud platform for Linux based applications, and shared how more than 20% of all VMs running on Azure are Linux based. In fact, we now have a number different Linux distributions officially supported for use on Azure – with full integration within our management portal and command-line extensibility.
Which now include Ubuntu, CoreOs, Centos, Suse, Oracle Linux and Puppet Labs
Bringing Core .NET to Linux and OS X
In addition to making the .NET server stack open-source, we are also going to release an official distribution of the .NET Core for Linux, as well as an official distribution of .NET Core for the Mac operation system as well.
This will enable you to build .NET server and cloud applications and run them on both Windows Server and Linux. It is going to enable every developer – regardless of what operating system they use to develop or target – to use .NET. And to do so on a fully open source runtime.
We will be working closely with the Mono community as we complete our Linux port. The Mono community have done a great job advancing .NET and Linux over the last decade. Releasing the .NET Core source under an open source license is going to enable us to collaborate together much more closely going forward.
Visual Studio Community Edition
A new free edition of Visual Studio - Visual Studio Community 2013 edition is a full-featured IDE. It supports multiple project types in one solution file in a single IDE, and has all of the productivity features and IDE extensibility capabilities (meaning you can use Xamarin, ReSharper, VsVim, and any other VSIX extension) that developers love in Visual Studio.
It is now available completely free for: Strings for quartz font in r studio for mac.
- Any individual developer working on a commercial or non-commercial project
- Any developer contributing to an open source project
- Anyone in an academic research or course setting (e.g. students, teachers, classroom, online course)
- Any non-enterprise organization with 5 or fewer developers working on a commercial/non-commercial project together
There is no program you need to join to use it – simply visit www.visualstudio.com, click the download button.
Visual Studio Community Edition Virtual Machine
It is going to enable even more developers to take advantage of Visual Studio and build even better applications. We are looking forward to seeing what you build with it. Additionally if your a Mac User you can now spin up a virtual machine running community connect as part of an Azure.
The Visual Studio Community 2013 image enables you to unleash the full power of Visual Studio to develop cross-platform solutions. Create apps in one unified IDE, and incorporate new languages, features, and development tools into them with Visual Studio Extensions (available in the Visual Studio Gallery).
Pricing Information
Pricing varies based on the subscription you select to provision your virtual machine see http://azure.microsoft.com/en-us/pricing/calculator/?scenario=virtual-machines but as an example you could spin up a D3 Series Windows Virtual Machine with 4 Cores and 14GB Ram with a 250GB SSD drive for 1.42 Euro per hour and simply only pay per the hour by turning the machine off when not required.
Visual Studio For Mac Os
Summary
It has never been a better time to be a software developer.
With the provision of FREE Software and Visual Studio Community edition it will now enable organizations to succeed in today’s digital environment.
Using the cloud, every software developer on the planet can now create and build solutions that can reach millions of users, with no upfront costs, powered by a cloud infrastructure that delivers completely global reach. The impact an individual developer can now have has never been greater than it is today.
.NET open source, cross platform, and Visual Studio Community edition announcements will enable the development technology we build to be leveraged by an even wider range of developers and across all mobile platforms
Developers can now use the breadth Microsoft’s tools and services for free with Visual Studio Community 2013 tools for developing applications from mobile and desktop to web and cloud, Azure Free Trial providing hosting for 10 websites + 10 mobile services, and Visual Studio Online offering developer services free for up to 5 users. You can get started with all three offers today.
The Event and official announcements
You can watch the online presentations here. Also read Soma’s blog post for a summary of some of the new VS 2015 and .NET 5 capabilities